Saturday, November 10, 2012

EDUC 6177 WEEK 2 Assignment 1


The two technologies I choose to report this week are most helpful in my current educational setting. I use a digital projector in my current setting which is a modern version of the overhead projector that was used in the classroom for some time. I also use educational games to assist me in teaching ESL in my current classroom setting.

       For me, using a digital projector is most helpful because they can be mounted in the ceiling of the classroom or set on a desk or table. The strategic placement of the projector can allow students to view information on a grander scale (projectorreviews, 2011). Digital projectors can be connected to a computer, allowing the teacher to play educational movies, games, tests, and anything else for students to view (projectorreviews, 2011).

       In my current educational setting, I instruct employees on policy and procedure within our company and translate these ideas and terms into a simpler understanding; depending on the English level of the employee. It is so much easier using a digital projector because I have the ability to instruct more students in an auditorium setting without the confines or obstacles in a normal classroom.

       Another great educational technology I have been able to come across is an ESL gaming program that incorporate fun and interactive language learning games. When I am not training corporately, I am able to hold two ESL courses a day within the company. These English language learners are able to benefit from a gaming exercise that incorporates phonics, print, sentence structures, and comprehension of English texts. These games also assist in pronunciation which is the biggest concern for my students. The games are fun and assist me in my ESL educational setting.

Jeremy Gale

Technological References

http://www.projectorreviews.com/classroom-projectors.php

http://jollylearning.co.uk/jolly-shop/jolly-phonics-games-cd/

1 comment:

  1. Jeremy,

    This was a great post. I enjoyed the idea of the games in the classroom setting. I can see how both of these would be very helpful in the classroom. I like the idea of the projector, but I think possibly the use of the smartboard would be more useful. This is of course if you have the resources to get this technology.

    Respectfully,

    Shawn

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